
An explaination of data encryption with examples and practice activities.
This Microsoft PowerPoint presentation is designed to be completed by students in groups of two or three. It includes various interactive elements and requires students to: conduct primary research, move items into the relevant column and fill in the blanks in some sentences.
This spreadsheet can be used to add the grades in for each unit they have done, adding in the grades for each unit will allow you to work out the final grade.
PS need to make sure you look at the grade boundaries, may need some tweeking.
This Microsoft PowerPoint presentation is designed to be completed by students in groups of two or three. There are several interactive activities involved including sorting items into advantages and disadvantages, finding the missing words and some primary research.
When students have completed the task they should present to the rest of the group.
This is a prompt sheet to guide students as they think about the hardware and software requirments of their database.
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A quick starter activity to get students thinking about the differences between hardware and software.
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Are we all better off because technology exists?
This is an open essay style question which will be great to get students thinking - could be used as a cover lesson / no computers lesson.
This is a simple drag and drop starter exercise to get students thinking about how a user guide should be constructed.
A poster showing some of the common features of modern smart phones. Use as a classroom poster or to prompt a discussion about these features and functions.
A simulation using Excel to calculate Pi using random numbers. The idea is that the rand() function is used to define a random point in the unit square (0,0), (1,0), (1,1),(0,1). Pythagoras' rule is then used to determine the distance of the point from the origin and whether it lies within the unit circle centred on (0,0). This is done 5000 times and the numbers of points inside and outside of the circle are calculated.
The value of Pi is estimated from this using the formula (Pi/4)=(Number of points inside the circle)/(Total number of points).
The chart shows how the value of the estimate changes with the number of points - helps to emphasise the point that probability is to do with what happens in the long run. The value of the estimate should tend towards the horizontal line with the value of Pi.
The simulation can be repeated simply by pressing the Recalc (F9) key.
This is a complete lesson looking at networks and methods of communication.
The Microsoft PowerPoint file runs through some theory. The team task then allows students to work in groups to answer the questions before presenting to the rest of the class.
A copy of some 'networks' related questions are also included which could be set as a homework.
A selection of essay style GCSE exam questions. Can be used for none computer / cover lessons.
This is a revision board game designed to help students revise for the GCSE ICT Paper 1 exam. It covers topics including input and output devices, hardware and software, networks, implications of ICT on banking and retail and more.
When I used this game, I got students to make little player pieces or counters out of cardboard. They also used the digital dice at http://www.teaching-goodies.com/toolkit/digital-dice
I printed the board game and then had it blown up / enlarged to A3 to make it easier to read and play.
Student roll the digital dice, move their counter and land on a question. If they answer the question correctly they get the points. Student with the most points wins.
You can either mark as you go with the teacher being the independent adjudicator, or you can get students to write down their answers and go through them at the end.